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Location
Breiliveien 45, 3217 Sandefjord, Norway
Sandefjord
Norway
Employees
Scale: 2-10
Estimated: 3
Engaged corporates
1Added in Motherbase
1 year, 7 months agoEngaging learners & teachers
We are a Norwegian Company in the EdTech space. We are focused on delivering high quality 3D Models, 2D and 3D videos on PCs, Mobile devices and VR headsets. Primarily, all that improves the learning and teaching experiences from a content perspective. Almost 3 years after establishing the company, we are now working on launching our first product 3DL - Three Dimensional Learning.
3DL has been supported by Innovasjon Norge (Innovation Norway), a governmental body that supports companies that have unique ideas and possibility for international growth. We have already acquired our first customers and gained media attention.
3DL includes a platform and content that helps the school to actually leverage technology in Teaching and Learning.
Our product delivers the following:
1. A platform that the teachers can use to show and distribute content
2. An app for the students to see and interact with the content
3. 2D videos
4. 3D objects that can be projected and used to explain complicated scenarios
5. 3D videos
6. AR presentations
7. VR presentations
As a provider of Ed Tech solutions, we ensure that the teachers are involved in the development process - content and system. Through our cost optimal operation method, we aim to provide the solution to schools at an affordable price.
As an employer, we believe in equality, zero tolerance to unacceptable social behavior and are focused on a good Work - Life balance. In the technology space, our ideal employee is one who is at work for a maximum of 8 hours per day, focused during this period, takes accountability for what they deliver and knows how to enjoy life. Very importantly, we prefer those who like a challenge and get this done well (Not just get things done)
3D, Augmented Reality (AR), Virtual Reality (VR), Immersive learning, and EdTech
3DL engages students and teachers, betters learning outcomes through effective use of traditional digital platforms, AR and VR. At an affordable cost.
Corporate | Type | Tweets | Articles | |
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Brighteye Ventures Venture Capital and Private Equity Principals | Brighteye Ventures Venture Capital and Private Equity Principals | Other 31 Oct 2022 | |